AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in Portugal Q3 2021
An overview of the performance of the top 5 basketball games on the Android platform in Portugal during Q3 2021, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 basketball games on the Android platform in Portugal showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data from Sensor Tower provides in-depth insights into these metrics.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw a notable fluctuation in weekly revenue, peaking at around $404 in early August. Weekly downloads started at approximately 1.4K downloads in early July and gradually declined to about 645 by the end of September. The game’s active user base also saw a decline from around 8K in late June to just over 6K by the end of the quarter.
NBA SuperCard Basketball Game from 2K, Inc. experienced a peak in weekly revenue at nearly $300 in mid-August. Downloads for this game decreased significantly over the quarter, starting at 228 downloads in late June and dropping to just 43 by the end of September. Active users followed a similar trend, decreasing from 378 to 218 over the same period.
Basketball Arena: Online Game by Masomo Gaming had a peak revenue of $113 in early August. Weekly downloads fluctuated, starting at approximately 1.3K in late June, peaking at 1.7K in early August, and then dipping to 718 by the end of September. The active user base saw some variability, peaking at 4.4K in early August before decreasing to 2.7K by the end of the quarter.
Basketball Stars: Multiplayer from Miniclip.com had a peak revenue of $123 in mid-July. Downloads for this game remained relatively stable, starting at 1.2K in late June and ending at 1.2K in late September, with a peak of 2.1K in early August. Active users increased from 4.5K in late June to a peak of 6.2K in early August, before stabilizing around 4.5K by the end of September.
NBA 2K Mobile Basketball Game from 2K, Inc. had minimal revenue throughout the quarter, peaking at $44 in early August. Downloads started at 270 in late June and remained relatively low, ending at 218 by the end of September. Active users saw a slight increase from 615 in late June to 825 in early August, before settling at 610 by the end of the quarter.
This data, provided by Sensor Tower, offers valuable insights into the performance of these top basketball games in Portugal. For more detailed analysis and metrics, visit Sensor Tower.